DEBUG_INFO: title=Mensuration 2D (Area & Perimeter), type=object, isArray=, length=23
Sniper Mode: Surface Measurement
1. Triangles
- Hero's Formula: Area = тИЪ(s(s-a)(s-b)(s-c)), where s = (a+b+c)/2.
- Equilateral: Area = (тИЪ3/4)a┬▓. Height = (тИЪ3/2)a.
- Right Angle: 1/2 * Base * Height.
2. Quadrilaterals
- Rectangle: Area = L x B. Peri = 2(L+B). Diag = тИЪ(L┬▓+B┬▓).
- Square: Area = a┬▓ or d┬▓/2. Peri = 4a.
- Parallelogram: Base x Height.
- Rhombus: 1/2 x d1 x d2. (All sides equal, diagonals bisect at 90).
- Trapezium: 1/2 x (Sum of parallel sides) x Height.
3. Circle
- Area: ╧Аr┬▓. (Pi = 22/7).
- Circumference: 2╧Аr.
- Semi-Circle: Area = ╧Аr┬▓/2. Peri = ╧Аr + 2r (Don't forget diameter!).
4. Sniper Tricks
- Path outside: Area = (L + B + 2w) * 2w.
- Path inside: Area = (L + B - 2w) * 2w.
- Path cross: Area = (L + B - w) * w.